Hearts of Violet

Luiz Gustavo Santana 04/26/2017

Hearts of Violet is an episodic and independent game, designed by an experienced and very talented team and inspired by legendary stories and experiences, which shaped our vision of life as a society. The game is set in a Futuristic Utopic Society inspired by great novels such as "Brave New World", where the world was completely divided according to the professional aspect; districts, houses, people, all organized according to the impact of their profession over the city.

About the Game

The game uses the First-Third Person Camera Switch Technic but in a more accurate way, the First Person mode is designed for investigation and as a intuitive method for solving puzzles that you are going to find trough the story. The Third Person mode is designed for Combat Moments, in the game there ain't no gunfire combat, so the protagonist must rely on his work tools to survive among the chaos that is taking place over the city in a sword fight style of combat.

Narrative

The game is set in a alternate reality where the world became a Utopia, heavily inspired by the legendary novels "Brave New World" and "The Wizard of Oz"; Where the society was divided according to the professional aspect of each person; The city is strictly divided into districts, the "Pillars of Society" are the "most important professions" that holds the responsibility of maintaining that world.

Development Roadmap

We are working on Hearts of Violet Episode 1 at the moment, the first part of the 4 episode series is handcrafted, we already spent 6 months working on different aspects of the game. We spent most of our production time working on the artistic perspective, since we are truly inspired by our main references in terms of Game Design.

Office Interior
City Exterior
Abandoned Office